Exodia mage is a deck that aims to win after playing [Archmage Antonidas] and four [Sorcerer’s Apprentice] in one turn, then killing the opponent with a barrage of 0-cost Fireballs. In the Wild format, the Mage has access to [Emperor Thaurissan], a card that allows you to reduce the cost of all the cards in your hand by 1. When you have [Archmage Antonidas], [Sorcerer’s Apprentice], and [Molten Reflection] in your hand, the cost reductions from [Emperor Thaurissan] will be enough to play them all in one turn, and finish the game! Exodia mage is strong against decks that don’t have a lot of minion pressure, like the ever-popular Reno Priest. In this article, I will explain how to create and successfully play an Exodia Mage deck, and explain when not to play Exodia Mage.
Disclaimer: Because I don’t have a 50-game sample size, the contents of this article are my own opinion. I do have a working knowledge of Exodia Mage after playing it in Legend near the beginning of the Frozen Throne expansion.