Defy Gravity is a gravity-based platformer released in 2016 by Fish Factory Games. It breathes life into the platforming genre by introducing gravity-manipulating mechanics. The game, thankfully, does everything that it needs to and does it well. While the game isn’t a breakthrough by any means, it controls perfectly, has a moody atmosphere, and uses interesting gameplay mechanics. Defy Gravity is also incredible value as it’s less than $1 on Steam as of this time of writing.
“Despite Yourself” picks up from last month’s “Into the Forest I Go”, during which the Discovery accidentally jumps to an unknown location during a Spore Drive accident. The ship is now in the Mirror Universe, the same Mirror Universe from the Original Series’ “Mirror, Mirror” and was later picked up for use in a story arc during DS9. However, it’s not immediately obvious to the Discovery crew where they are, and they must do some investigative work before they find out they’re in a different universe with alternate versions of themselves.
This episode is the first Mirror Universe episode that I’ve seen, so unfortunately I can’t make comparisons to previous Trek episodes like Mirror Mirror. Fortunately, “Despite Yourself” is an excellent standalone episode that does a good job of establishing the Mirror Universe and laying the groundwork for the next few episodes. The episode has strong character development, a few comedic moments, and a few shocking moments including two character deaths.
Exodia mage is a deck that aims to win after playing Archmage Antonidas and four Sorcerer's Apprentice in one turn, then killing the opponent with a barrage of 0-cost Fireballs. In the Wild format, the Mage has access to Emperor Thaurissan, a card that allows you to reduce the cost of all the cards in your hand by 1. When you have Archmage Antonidas, [Sorcerer’s Apprentice], and Molten Reflection in your hand, the cost reductions from Emperor Thaurissan will be enough to play them all in one turn, and finish the game! Exodia mage is strong against decks that don’t have a lot of minion pressure, like the ever-popular Reno Priest. In this article, I will explain how to create and successfully play an Exodia Mage deck, and explain when not to play Exodia Mage.
Disclaimer: Because I don’t have a 50-game sample size, the contents of this article are my own opinion. I do have a working knowledge of Exodia Mage after playing it in Legend near the beginning of the Frozen Throne expansion.
In “Lethe”, Sarek is nearly killed when his acquaintance V’Latak destroys his shuttle while he is on the way to Klingon peace negotiations. Michael Burnham, who shares part of Sarek’s Katra, suddenly collapses while having lunch. She is pulled into the mind of Sarek, who is fixated on Burnham’s failure to make it into the Vulcan Expeditionary group. Sarek doesn’t welcome Burnham into his mind, so he pushes her out. As Sarek is near death, Burnham pleads with Captain Lorca to arrange a rescue mission. Meanwhile, Admiral Cornwall’s shuttle makes a surprise appearance. Cornwall wants to know if Captain Lorca is mentally fit for his responsibilities as captain of Discovery. She wants to know why he has been ignoring orders, allowing Burnham (a mutineer) to be an important part of Discovery’s mission, and why he has allowed Stamets to undergo eugenic manipulation.
In this article, I’ll talk about Jade druid and Jade shaman in the Knights of the Frozen Throne expansion in the Wild format. I’ve played Jade Shaman and Jade Druid heavily ever since the release of Mean Streets of Gadgetzan because I’ve always enjoyed the play style of Jade decks. I prefer to play as many Jade summoners as possible in my deck, even when other players playing the same deck run other cards. I’ve gotten a good sense of how strong both strong decks are, and at what times they were strongest. Both decks play very differently, with Jade Shaman having many different sub-archetypes between aggro midrange and control, and with Jade druid having access to heavy mana ramp and card draw. I’ll offer a few different deck lists, and then explain why I now prefer Jade Druid so much more than Shaman.
For the purposes of this article, I won’t talk about Jade Rogue, as it was never well positioned in the meta. I’ve played it sometimes, but no Jade Rogue deck I’ve played felt stronger than a tier 3 deck.