Wild Exodia Mage: The Basics

This isn’t the most original meme, as I’m well aware.

 

Exodia mage is a deck that aims to win after playing Archmage Antonidas and four Sorcerer's Apprentice in one turn, then killing the opponent with a barrage of 0-cost Fireballs. In the Wild format, the Mage has access to Emperor Thaurissan, a card that allows you to reduce the cost of all the cards in your hand by 1. When you have Archmage Antonidas, [Sorcerer’s Apprentice], and Molten Reflection in your hand, the cost reductions from Emperor Thaurissan will be enough to play them all in one turn, and finish the game! Exodia mage is strong against decks that don’t have a lot of minion pressure, like the ever-popular Reno Priest. In this article, I will explain how to create and successfully play an Exodia Mage deck, and explain when not to play Exodia Mage.

Disclaimer: Because I don’t have a 50-game sample size, the contents of this article are my own opinion. I do have a working knowledge of Exodia Mage after playing it in Legend near the beginning of the Frozen Throne expansion.

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